
Lost Island Theme Park
Bringing Fun to the Island
UI/UX
An on-location Park-wide Mobile game aimed at all ages and audiences (primarily families with Children). This was my first UI lead for a Holovis project, which I relished thoroughly and with the utmost attention. To support this, I also produced peripheral design assets to work into the app itself, namely reward badges.
This complete app experience design combined gameplay and functional, park-related features into one whole package. It was a fun and challenging experience working with such a visually strong

First Foray
A large element to my work on SWAD was the creation of hundreds of Badges and Medals, that would be awarded to the players in-game, as accomplishment and progression trophies for their playthrough of the parkwide game. The Realm medals shown here, I am particularly proud of as they were very extensively illustrated, drawn freehand using Adobe Illustrator; they were very popular with the client, who loved them so much they wanted to turn them from the initial digital-only designs and manufacture them into physical badges to sell in the in-park stores.


