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NOTICE: My site is currently undergoing an overhaul: Content and formatting may currently not reflect a final design outcome.

Qatar Olympic Sports Museum

Qatar Olympic Sports Museum

Interactive Museum Games

2021

GAMIFIED MUSEUM EXPERIENCE

The Qatar Olympic Sports Museum was an interesting premise; to try and engage visitors as much as possible with a museum experience (traditionally a more pedestrian experience).

My aim as Lead UI designer was to sync with the game devs to capture the vibrancy and art style of the games themselves and convert it into a bold and minimalist surrounding UI that could support English and Arabic language displays, often active on the same screen. My main work centred around a modular component design system that could provide a coherent library of game timers, statistics and HUD elements that would be scalable and adaptable across the host of interactive games being built.

The Qatar Olympic Sports Museum was an interesting premise; to try and engage visitors as much as possible with a museum experience (traditionally a more pedestrian experience).

My aim as Lead UI designer was to sync with the game devs to capture the vibrancy and art style of the games themselves and convert it into a bold and minimalist surrounding UI that could support English and Arabic language displays, often active on the same screen. My main work centred around a modular component design system that could provide a coherent library of game timers, statistics and HUD elements that would be scalable and adaptable across the host of interactive games being built.

Overview

Role:

Lead UI Designer, Illustrator

Project Focus:

Game Design, Animation and Illustration

Mission

Statement:

Provide and engaging, fun and competitve gaming experiences centered around Olympic sports, while supporting a clear dual language model.

Tools & Software

Adobe XD, After Effects, Illustrator

Problems

What does the product aim to achieve through great UX design?

Vibrancy and Bold Design to attact and interest younger museum visitors

Modular UI capable of translating across multiple game scenarios, layouts and orientations

Capable of displaying dual languages, tied to RFID to auto-detect, or display both on-screen simultaneously

Animated game movement tutorials must have a short cycle but be clear to understand for players

End game statistics must be tangible and encourage players to continue playing the experiences

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